Showing posts with label Gadgets. Show all posts
Showing posts with label Gadgets. Show all posts

Recoil Inhibitor

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  • Sunday, July 17, 2011
  • Archimedes
  • Labels: , , ,
  • "If the first shot hits their feet, the second shot probably goes up to their chest, the third flys over their heads, and anything after that you are wielding an anti aircraft gun." Such were the words of a gunnery sergeant describing the effects of firing an automatic weapon from the hip without aiming.

    Over the course of the evolution of the gun, primitive muskets were made more reliable, more powerful, more accurate, and easier to reload. But as weapons got more "automatic", I think one area of development was missing until lately, recoil reduction.

    The power and firerate of small arms are still being upgraded, the US military for example has finally moved past the 5.66mm NATO rounds used by the M16 and its variants into the more powerful 7.56mm NATO rounds used by higher performance weapons such as the M4A1 and the SCAR heavy. All this advancement in reliability, weight, and firepower still resulted in the same primitive recoil reducer in the form of a rifle stock jarring the shoulder of the soldier firing said weapon, someone seems to have forgotten to tell the firearm developers that the amount of kinetic force the target receives is always less than the amount of recoil generated.

    One exception to this trend however is the KRISS Super V, otherwise known as the Vector submachine gun. It has a recoil dampening device built into the receiver which makes the hammer that fires the gun move in a up and down motion countering the up and down of the recoil resulting in a fully automatic weapon of the .45 caliber with the recoil of a pistol.
    What I propose is an add-on which will dampen the recoil of any weapon, recoil is a phenomenon which occurs in two stages, stage one where the hammer hits the pin firing the bullet, and stage two where the bullet leaves the barrel and the gasses behind the bullet escape, pushing the barrel upwards. While the KRISS solved the issue by reducing stage one recoil, I try to take on stage two. After the bullet leaves the gun, an attachment that screws onto the end of the barrel captures some of the gas and releases a spring loaded hammer downwards against the recoil. After the gasses leaves, the hammer resets itself and waits for the next shot.

    Computer Optimization (AKA the reson I coudnt post for the last 5 days)

    2
  • Tuesday, July 12, 2011
  • Archimedes
  • Labels: , ,
  • Personal computers have become so common nowadays that we don't really appreciate how complex they are until they break down and us dumb users are left with the daunting task of fixing them. My computer recently had a fit involving a corrupt windows folder on my backup portable hard-drive and the system trying to use the bad backup as its windows folder. Whats worse than the buggy performance was that one of the first things to go was the less-than-stable driver for my internet adapter, meaning I had no way of going online and just googleing whatever problem I had. Then came the chore of reinstalling windows on a computer that dosent recognize its own hard-drive (bad drivers) and reinstalling all the servicepacks, directx, adobe flash, java, etc., and at this point I wondered, shoudnt there be an easier way to do this?

    Why dont somebody, like the manufactures who are trying to sell their computers, make a boot-able disc with all the registry, drivers, updates, extensions and all that crap pre-optimized and ship it with their products? Whenever dumb users decide to delete their drivers and system 32 folder and realize "oh crap, maybe that stuff was important" they just have to boot off the disk instead of bothering the manufacturer/retail store/tech support making life a little easier for everyone.

    Infantry Mobility Suite

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  • Saturday, June 11, 2011
  • Archimedes
  • Labels: , , , ,
  • Despite modern combat becoming more and more mechanized, infantry is still a vital element in securing and fortifying a position taken by machines. The offensive potential of infantry has nevertheless decreased drastically. Personally I don't think this is due to a lack of infantry weaponry, as man portable weapons can still take down the most advanced war machines, and I also don't think the fragility of infantry has much to do with their demise. I believe the only reason that a man with a rifle is no longer an offensive battlefield threat is due to his lack of mobility, and as such he is usually transported by machines.

    There are already several existing methods that seek to remedy this issue, the Armored Personnel Transport for one proves that infantry still has potential on the front lines, but the death of one loaded transport is the loss of quite an asset, and by itself the transport is of little use compared to other vehicles. I'd say that right now, the average marine needs a way to move himself from place to place fast and without the help of other machines.

    The perfect solution would be a man portable jet pack or some jet powered device that will enable a man to fly, but I'd say that its painfully obvious that a jet used continuously would burn off a man's legs and most of the lower torso. At the time i don't believe there is any material that can dissipate the heat fast enough for such a device to be remotely possible.

    But how much does it actually take to lift a man? Your average marine weighs about 200 pounds with all equipment attached, your average jet weighs a few tonnes with all its weapons and fuel. Why use something used to lift tonnes to lift 200 pounds? Using a jet to lift something as light as a single man seems like overkill.

    My solution, a small but powerful air compressor, a propellent tank, an enhancement tank filled with water or loose dirt, and some very heavy protective pants. The amount of thrust generated is closely related to the amount of propellent expelled, and by adding water or dirt into the compressed air stream we increase the mass of the propellent and ensure that the temperature of said propellent dosent reach harmful levels. Such a device is not meant for sustained flight, but should hold enough charge for two bursts, one takeoff burst to blast the user into the air, and another landing burst to soften the impact of landing. In combat the device can be used to jump from cover to cover, making the user extremely hard to engage, and "parachuting" with this device would require no parachute.

    Overclocking =! Overheating

    9
  • Monday, April 4, 2011
  • Archimedes
  • Labels: , , ,
  • Overclock != Overheat

    Most gamers and programmers know the benefits of overclocking their CPUs for a higher clock speed and performance, but all too often they also know the misery of a catastrophic CPU overheat destroying their $500+ CPU/Motherboard setups. The most irritating thing about this particular issue is that while the CPU ends up being a steaming pile of slag, everything else under the hood is perfectly fine.

    The fact that CPUs can be overclocked means that they are capable of higher performances, the only limiting factor is the heat issue, and I really don't think that that should be a problem

    Most CPUs nowadays are multi-core, and while this means better parallel computing, it also means a higher energy consumption and more heat generated overall. To cut straight to the bone, I think that we should make the system "roulette" out the individual cores. Overheating wasn't such an issue when there was only one core, but with two or more cores, what you essentially have is a heat source heating another heat source. But if we let two cores run and two cores rest in such a way that a resting core is always between the two running cores, the heating should behave more like a single core than a dual core.

    Why buy a quad core processor and only use two cores at a time? Simple, some programs like most games and some calculations are not meant to be ran in parallel. Having four cores for a program written for two just means that two cores do most of the work (in most cases). And I don't know if anyone's realized this but as the number of cores goes up, the clock speed on each individual core tends to go down. A shitty Intel Atom could be clocked at over 3Ghz, but the Intel quad core only has a clock speed of about 2Ghz. If we can double the clock speed on two cores while resting the other two, programs written for a fewer number of cores will run a lot faster, and when the programs call for multicore parallel processing, we just turn the clock down and turn on the other two cores.

    A Proposed Gadget for Gamers

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  • Tuesday, March 22, 2011
  • Archimedes
  • Labels: , ,
  • Gamers are quite a group of consumers. I don't pretend to know the average numbers, but I know that they play a big role in the modern economy. So being a gamer myself, I think I'm going to take a moment and consider what product would appeal to gamers other than an actual game or better computer.
    Well, typing is really a slow form of information input, which is why voice control is like the next big thing. But sadly, we have not gotten to the point of saying commands to the computer yet, but cant we at least chat in voice?
    Sure we have IM clients for all that, but the problem is that they take up lots of precious performance in a game where two seconds of lag gets you killed, and its just not possible when you are already using your keyboard to move. So then, I must ask, why cant we create a headset with its own processing unit that uses only the computers internet connection to send voice messages while the computer is shoulder deep in processing the game? Woudnt that appeal to those with slow typing and crappy computers?

    Water Based Excecise Machine

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  • Archimedes
  • Labels: , ,
  • People always seem to complain that the motions of a weight exercise machine made compact is not as "smooth" as a giant tower with actual weights that move up and down. Several ingenius designs such as the Bowflex have already been devised for this problem, and I think I may have another.
    Center the whole machine around a giant tube of a high viscosity liquid like one would center a traditional machine around a tower of weights. The resistance is generated by trying to move a porous plate up and down the fluid filled tube by pulleys at the top and bottom of the tube which attach to the plate through the liquid. The first plate would have very big holes in it, giving little resistance, the second would have smaller holes and so on. Without the 300 pounds of iron bars to lug around and using water as the fluid, this device could be emptied and carried around quite easily and provide very literally "fluid" motions and feel to the user.
     
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